Show/Hide Menu
Hide/Show Apps
Logout
Türkçe
Türkçe
Search
Search
Login
Login
OpenMETU
OpenMETU
About
About
Open Science Policy
Open Science Policy
Open Access Guideline
Open Access Guideline
Postgraduate Thesis Guideline
Postgraduate Thesis Guideline
Communities & Collections
Communities & Collections
Help
Help
Frequently Asked Questions
Frequently Asked Questions
Guides
Guides
Thesis submission
Thesis submission
MS without thesis term project submission
MS without thesis term project submission
Publication submission with DOI
Publication submission with DOI
Publication submission
Publication submission
Supporting Information
Supporting Information
General Information
General Information
Copyright, Embargo and License
Copyright, Embargo and License
Contact us
Contact us
Representation recycling for streaming video analysis
Download
index.pdf
Date
2026-11-01
Author
Ertenli, Can Ufuk
Cinbiş, Ramazan Gökberk
Akbaş, Emre
Metadata
Show full item record
This work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
.
Item Usage Stats
788
views
22
downloads
Cite This
We present StreamDEQ, a method that aims to infer frame-wise representations on videos with minimal per-frame computation. Conventional deep networks perform feature extraction from scratch at each frame in the absence of ad-hoc solutions. We instead aim to build streaming recognition models that can natively exploit temporal smoothness between consecutive video frames. We observe that the recently emerging implicit layer models provide a convenient foundation to construct such models, as they define representations as the fixed points of shallow networks, which need to be estimated using iterative methods. Our main insight is to distribute the inference iterations over the temporal axis by using the most recent representation as a starting point at each frame. This scheme effectively recycles the recent inference computations and greatly reduces the required processing time. Through extensive experimental analysis, we show that StreamDEQ is able to recover near-optimal representations within a few frames and maintain an up-to-date representation throughout the video duration. Our experiments on video semantic segmentation, video object detection, and human pose estimation in videos show that StreamDEQ achieves on-par accuracy with the baseline while providing 2-4x higher throughput.
Subject Keywords
Deep equilibrium models
,
Human pose estimation
,
Implicit layer models
,
Object detection
,
Semantic segmentation
,
Streaming video understanding
URI
https://hdl.handle.net/11511/119956
Journal
Neurocomputing
DOI
https://doi.org/10.1016/j.neucom.2026.134366
Collections
Department of Computer Engineering, Article
Citation Formats
IEEE
ACM
APA
CHICAGO
MLA
BibTeX
C. U. Ertenli, R. G. Cinbiş, and E. Akbaş, “Representation recycling for streaming video analysis,”
Neurocomputing
, vol. 700, pp. 0–0, 2026, Accessed: 00, 2026. [Online]. Available: https://hdl.handle.net/11511/119956.