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PC-based generation of real-time realistic synthetic scenes for low altitude flights
Date
2004-04-13
Author
Yilmaz, E
Maras, HH
Yardimci, Y
Metadata
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Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
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Generation of crowded realistic scenes that include thousands of 3D objects for low altitude flights is not a widely covered topic. In this study we tried to generate immersive and dynamic realistic scenes for low altitude flights by using low cost PC configuration. At the end of the study encouraging results were obtained. Some features offered by high-end image generators regarding out-the-window scene were transported into our implementation. Hundreds of moving human beings, vehicles with realistic motion and very dense forests are rendered at interactive frame rates resulting in a low cost/high performance application. Limited number of pilots reviewed the scenes generated by our application and were satisfied.
Subject Keywords
Low altitude
,
Synthetic scene
,
Virtual environment
,
Flight simulation
,
Visual cue
URI
https://hdl.handle.net/11511/67301
DOI
https://doi.org/10.1117/12.541857
Collections
Graduate School of Informatics, Conference / Seminar
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E. Yilmaz, H. Maras, and Y. Yardimci, “PC-based generation of real-time realistic synthetic scenes for low altitude flights,” 2004, vol. 5424, p. 31, Accessed: 00, 2020. [Online]. Available: https://hdl.handle.net/11511/67301.