Play Culture Studies Volume 13

2016-01-01
Almansour, Monirah
Sevimli Çelik, Serap
E Johnson, James

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This thesis investigates the relationship between the social movement and theatre art in Turkey between 1960 and 1971 and investigates how the development of a dependent capitalism influenced the development of the classes and the political theatre. It tries to reveal the convergences between the political ideology of the classes, their organizations and the aesthetic ideology of the field of cultural production. While doing so it investigates the ties between the ideological and practical aspects of the cl...
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Urban place-making requires an understanding of experiences and meanings ordinary people associate with common environments—meanings that often go back to their childhoods. This paper investigates how children’s place preferences and the attributes of these places differ along a rural-urban continuum. Participatory photography was used with four groups of children (ages 9–11) living in three different municipalities of the Bodrum peninsula, Turkey—a region that has experienced major transformation over the ...
Playtesting: What is Beyond Personas
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Playtesting is an essential step in the game design process. Game designers use the feedback from playtests to refine their design. Game designers may employ procedural personas to automate the playtesting process. In this paper, we present two approaches to improve automated playtesting. First, we propose a goal-based persona model, which we call developing persona -- developing persona proposes a dynamic persona model, whereas the current persona models are static. Game designers can use the developing pe...
Citation Formats
M. Almansour, S. Sevimli Çelik, and J. E Johnson, Play Culture Studies Volume 13. 2016.