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Architectural Technology in History Class
Date
2014-12-31
Author
Peker, Ali Uzay
Metadata
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URI
https://www.iconarch.art/archive/
https://hdl.handle.net/11511/85684
Conference Name
ICONARCH II: International Congress of Architecture
Collections
Department of Architecture, Conference / Seminar
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Video game industry is on the rise as well as virtual applications in everyday life. There appears a lack of documentation regarding architectural components of virtual spaces in the scholarly field. Aim of the research is to look at these virtual spaces, record their content and check whether historical facts presented are true to history. The method is to compare different applications along with their real life versions. The study shows a narrative that could be formed in architectural history relived in...
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A. U. Peker, “Architectural Technology in History Class,” Konya, Türkiye, 2014, p. 398, Accessed: 00, 2021. [Online]. Available: https://www.iconarch.art/archive/.