Enhancing the experience of esports spectating: a design study on competitive gaming and spectator interfaces

2022-2-9
Aksun, Ozan
Over the years, esports has become an industry with exponential growth. In terms of viewership, esports is closing the gap to regular sports every year. Similar to regular sports, esports are viewed through broadcasts, serviced by various platforms and websites. While the interest towards competitive gaming and broadcasting increases internationally, the interaction between spectators and spectating interfaces is a new subject to be explored. This study focuses on investigating the needs and expectations of spectators by considering their motivations and habits, to reach conclusions on how the experience of spectating competitive games can be enhanced. Among the vast number of games and genres available, the research focuses on the games League of Legends, Counter Strike: Global Offensive, and PlayerUnknown’s Battlegrounds. These games are representative of three highly popular genres. First, the games are analysed based on their genre, gameplay, and spectating interface. Then, through user studies, the dimensions influencing the user experience of current interfaces are examined in detail, leading to recommendations for how to improve the spectating experience. The research includes a design intervention – solutions for improved spectating interfaces – to put the recommendations into practice and to test their suitability with spectators. The research found interface improvements regarding personalization of interface, customization of user interface elements and control over camera views to be especially appreciated.

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Citation Formats
O. Aksun, “Enhancing the experience of esports spectating: a design study on competitive gaming and spectator interfaces,” M.S. - Master of Science, Middle East Technical University, 2022.