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Eye tracking in real and virtual interaction environments: Studies on deictic functions of gaze
Date
2017-10-27
Author
Acartürk, Cengiz
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https://hdl.handle.net/11511/83571
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Arslan, Kaan Sergen; Acartürk, Cengiz; Department of Cognitive Sciences (2020)
At the late stages of ALS, i.e., Amyotrophic Lateral Sclerosis, individuals may lose their ability to speak, eat, move, and even breathe without ventilator support. Alternative modalities of communication, such as gaze, may have a potential to provide a communication interface that may increase the quality of life in cases as such. This study aims at developing interactive interfaces for gaze-based communication, and it reports a small-scale usability analysis for a comparison of the interfaces. In particul...
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Eye tracking methodology has been a major empirical research approach for the study of online comprehension processes in reading and scene viewing. The use of eye tracking methodology for the study of diagrammatic representations, however, has been relatively limited so far. The investigation of specific types of diagrammatic representations, such as statistical graphs is even scarce. In this study, we propose eye tracking as an empirical research approach for a systematic analysis of multimodal comprehensi...
Eye Tracking Scanpath Analysis on Web Pages: How Many Users?
Eraslan, Sukru; Yesilada, Yeliz; Harper, Simon (2016-03-17)
The number of users required for usability studies has been a controversial issue over 30 years. Some researchers suggest a certain number of users to be included in these studies. However, they do not focus on eye tracking studies for analysing eye movement sequences of users (i.e., scanpaths) on web pages. We investigate the effects of the number of users on scanpath analysis with our algorithm that was designed for identifying the most commonly followed path by multiple users. Our experimental results su...
Eye Tracking Scanpath Analysis Techniques on Web Pages: A Survey, Evaluation and Comparison
Eraslan, Sukru; Yesilada, Yeliz; Harper, Simon (2016-01-01)
Eye tracking has commonly been used to investigate how users interact with web pages, with the goal of improving their usability. This article comprehensively revisits the techniques that could be applicable to eye tracking data for analysing user scanpaths on web pages. It also uses a third-party eye tracking study to compare these techniques. This allows researchers to recognise existing techniques for their goals, understand how they work and know their strengths and limitations so that they can make an ...
Eye Tracker Based Eye Training System for Children with Low Vision Effectiveness and Usability
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This study implemented and tested a unique eye tracker-based computer game as training material for children with low vision in order to enhance their vision abilities. For the study, an eye tracker based eye training application for people with low vision was developed. It is a game that participant’s eyes follow the stimulus appearing on the screen. The training program was conducted for 3 weeks within 6 weeks period. The data gathered by single-subject research design methodology from an 8 years...
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C. Acartürk, “Eye tracking in real and virtual interaction environments: Studies on deictic functions of gaze,” 2017, Accessed: 00, 2021. [Online]. Available: https://hdl.handle.net/11511/83571.