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Developing a scenario-based video game generation framework for computer and virtual reality environments: a comparative usability study
Sürer, Elif; Erkayaoğlu, Mustafa; Öztürk, Zeynep Nur; Yücel, Furkan; Bıyık, Emin Alp; Altan, Burak; Şenderin, Büşra; Oğuz, Zeliha; Gürer, Servet; Düzgün, H. Şebnem (Springer Science and Business Media LLC, 2020-10-31)
Serious games—games that have additional purposes rather than only entertainment—aim to educate people, solve, and plan several real-life tasks and circumstances in an interactive, efficient, and user-friendly way. Emergen...
Osmanli’dan ulus-devlete Doğu Akdeni̇z li̇man kentleri̇nde mekâna müdahale ve kent ki̇mli̇ği̇ndeki̇ deği̇şi̇m-Mersi̇n ve Volos örneği̇
Selvi̇ Ünlü, Tülin; Göksu, Emel (Middle East Technical University, Faculty of Architecture, 2018)
Eastern Mediterranean port cities had been the spaces of change during the nineteenth century, when Ottoman Empire was practicing a modernization process depending on new settling commercial relations to the industrialized...