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Towards 3-D scene reconstruction from broadcast video
Date
2007-02-01
Author
Imre, Evren
KNORR, Sebastian
ÖZKALAYCI, Burak
TOPAY, Ugur
Alatan, Abdullah Aydın
SİKORA, Thomas
Metadata
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This work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
.
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Three-dimensional (3-D) scene reconstruction from broadcast video is a challenging problem with many potential applications, such as 3-D TV, free-view TV, augmented reality or three-dimensionalization of two-dimensional (2-D) media archives. In this paper, a flexible and effective system capable of efficiently reconstructing 3-D scenes from broadcast video is proposed, with the assumption that there is relative motion between camera and scene/objects. The system requires no a priori information and input, other than the video sequence itself, and capable of estimating the internal and external camera parameters and performing a 3-D motion-based segmentation, as well as computing a dense depth field. The system also serves as a showcase to present some novel approaches for moving object segmentation, sparse and dense reconstruction problems. According to the simulations for both synthetic and real data, the system achieves a promising performance for typical TV content, indicating that it is a significant step towards the 3-D reconstruction of scenes from broadcast video.
Subject Keywords
Signal Processing
,
Electrical and Electronic Engineering
,
Software
,
Computer Vision and Pattern Recognition
URI
https://hdl.handle.net/11511/48002
Journal
SIGNAL PROCESSING-IMAGE COMMUNICATION
DOI
https://doi.org/10.1016/j.image.2006.11.011
Collections
Department of Electrical and Electronics Engineering, Article