An object-based decentralized resource manager for heterogeneous computing environments

Özgit, Attila


An Object-oriented framework for functional mock-up interface co-simulation
Aslan, Memduha; Oğuztüzün, Mehmet Halit S.; Durak, Umut; Department of Computer Engineering (2016)
Integration of subsystem or component models in a simulation environment is a crucial task in system development. Variation in model interfaces due to the use of a variety of modeling tools from different vendors complicates this task. Functional Mockup Interface (FMI) is a standard that lays out a tool-independent interface for dynamic system models. In practice, the developers of FMI-compliant models, known as Functional Mockup Units (FMUs), need guidance. In this thesis, an object-oriented framework for ...
An Approach to manage variability in object-oriented applications with feature models
Bulut, Ender; Şener, Cevat; Department of Computer Engineering (2014)
In this thesis, an approach to manage variability in object-oriented applications by using a feature modeling language and a simple source code generation technique has been designed and developed. This approach provides developing configurable object oriented applications in a practical way. That is, an application developed with our approach takes just a configuration file including user selections in a pre-defined domain as input and then automatically configure and manage itself with respect to these se...
An intelligent fuzzy object-oriented database system
Koyuncu, Murat; Yazıcı, Adnan; Department of Computer Engineering (2001)
An assessment and analysis tool for statistical process control of software process
Kırbaş, Serkan; Doğru, Ali Hikmet; Department of Computer Engineering (2007)
Statistical process control (SPC) which includes very powerful techniques used in other mature engineering disciplines for providing process control is not used by many software organizations. In software engineering domain, SPC is currently utilized only by organizations which have high maturity levels according to the process improvement models like CMM, ISO/IEC 15504 and CMMI. Guidelines and software tools to implement SPC techniques should be developed for effective use and dissemination of SPC especial...
A script based modular game engine framework for augmented reality applications
Kuru, Muhammed Furkan; Can, Tolga; Department of Computer Engineering (2009)
Augmented Reality (AR) is a technology which blends virtual and real worlds. The technology has various potential application domains such as broadcasting, architecture, manufacturing, and entertainment. As the tempting developments in AR technology continues, the solutions for rapid creation of AR applications become crucial. This thesis presents an AR application development framework with scripting capability as a solution for rapid application development and rapid prototyping in AR. The proposed AR fra...
Citation Formats
A. Özgit, “An object-based decentralized resource manager for heterogeneous computing environments,” Ph.D. - Doctoral Program, Middle East Technical University, 1995.