Show/Hide Menu
Hide/Show Apps
Logout
Türkçe
Türkçe
Search
Search
Login
Login
OpenMETU
OpenMETU
About
About
Open Science Policy
Open Science Policy
Open Access Guideline
Open Access Guideline
Postgraduate Thesis Guideline
Postgraduate Thesis Guideline
Communities & Collections
Communities & Collections
Help
Help
Frequently Asked Questions
Frequently Asked Questions
Guides
Guides
Thesis submission
Thesis submission
MS without thesis term project submission
MS without thesis term project submission
Publication submission with DOI
Publication submission with DOI
Publication submission
Publication submission
Supporting Information
Supporting Information
General Information
General Information
Copyright, Embargo and License
Copyright, Embargo and License
Contact us
Contact us
Improving reinforcement learning using distinctive clues of the environment
Date
2019
Author
Demir, Alper
Metadata
Show full item record
This work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
.
Item Usage Stats
246
views
0
downloads
Cite This
Effective decomposition and abstraction has been shown to improve the performance of Reinforcement Learning. An agent can use the clues from the environment to either partition the problem into sub-problems or get informed about its progress in a given task. In a fully observable environment such clues may come from subgoals while in a partially observable environment they may be provided by unique experiences. The contribution of this thesis is two fold; first improvements over automatic subgoal identification and option generation in fully observable environments is proposed, then an automatic landmark identification and an anchor based guiding mechanism in partially observable environments is introduced. Moreover, for both type of problems, the thesis proposes an overall framework that is shown to outperform baseline learning algorithms on several benchmark domains.
Subject Keywords
Reinforcement learning (Machine learning)
,
Keywords: Reinforcement Learning
,
Automatic Subgoal Identification
,
Options Framework
,
Automatic Landmark Identification
,
Anchor Based Guiding.
URI
http://etd.lib.metu.edu.tr/upload/12624698/index.pdf
https://hdl.handle.net/11511/45192
Collections
Graduate School of Natural and Applied Sciences, Thesis
Suggestions
OpenMETU
Core
Recursive Compositional Reinforcement Learning for Continuous Control Sürekli Kontrol Uygulamalari için Özyinelemeli Bileşimsel Pekiştirmeli Öǧrenme
Tanik, Guven Orkun; Ertekin Bolelli, Şeyda (2022-01-01)
Compositional and temporal abstraction is the key to improving learning and planning in reinforcement learning. Modern real-world control problems call for continuous control domains and robust, sample efficient and explainable control frameworks. We are presenting a framework for recursively composing control skills to solve compositional and progressively complex tasks. The framework promotes reuse of skills, and as a result quickly adaptable to new tasks. The decision-tree can be observed, providing insi...
A Concept Filtering Approach for Diverse Density to Discover Subgoals in Reinforcement Learning
DEMİR, ALPER; Cilden, Erkin; Polat, Faruk (2017-11-08)
In the reinforcement learning context, subgoal discovery methods aim to find bottlenecks in problem state space so that the problem can naturally be decomposed into smaller subproblems. In this paper, we propose a concept filtering method that extends an existing subgoal discovery method, namely diverse density, to be used for both fully and partially observable RL problems. The proposed method is successful in discovering useful subgoals with the help of multiple instance learning. Compared to the original...
Using chains of bottleneck transitions to decompose and solve reinforcement learning tasks with hidden states
Aydın, Hüseyin; Çilden, Erkin; Polat, Faruk (2022-08-01)
Reinforcement learning is known to underperform in large and ambiguous problem domains under partial observability. In such cases, a proper decomposition of the task can improve and accelerate the learning process. Even ambiguous and complex problems that are not solvable by conventional methods turn out to be easier to handle by using a convenient problem decomposition, followed by the incorporation of machine learning methods for the sub-problems. Like in most real-life problems, the decomposition of a ta...
Local Roots A Tree Based Subgoal Discovery Method to Accelerate Reinforcement Learning
Demir, Alper; Polat, Faruk; Cilden, Erkin (2016-12-04)
Subgoal discovery in reinforcement learning is an effective way of partitioning a problem domain with large state space. Recent research mainly focuses on automatic identification of such subgoals during learning, making use of state transition information gathered during exploration. Mostly based on the options framework, an identified subgoal leads the learning agent to an intermediate region which is known to be useful on the way to goal. In this paper, we propose a novel automatic subgoal discovery meth...
Positive impact of state similarity on reinforcement learning performance
Girgin, Sertan; Polat, Faruk; Alhaj, Reda (Institute of Electrical and Electronics Engineers (IEEE), 2007-10-01)
In this paper, we propose a novel approach to identify states with similar subpolicies and show how they can be integrated into the reinforcement learning framework to improve learning performance. The method utilizes a specialized tree structure to identify common action sequences of states, which are derived from possible optimal policies, and defines a similarity function between two states based on the number of such sequences. Using this similarity function, updates on the action-value function of a st...
Citation Formats
IEEE
ACM
APA
CHICAGO
MLA
BibTeX
A. Demir, “Improving reinforcement learning using distinctive clues of the environment,” Thesis (Ph.D.) -- Graduate School of Natural and Applied Sciences. Computer Engineering., Middle East Technical University, 2019.