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VERTEX PARTITIONING BASED MULTIPLE DESCRIPTION CODING OF 3D DYNAMIC MESHES
Date
2009-05-06
Author
Bici, M. Oguz
Stefanoski, Nikolce
Akar, Gözde
Metadata
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In this paper, we propose a Multiple Description Coding (MDC) method for reliable transmission of compressed time consistent 3D dynamic meshes. It trades off reconstruction quality for error resilience to provide the best expected reconstruction of 3D mesh sequence at the decoder side. The method is based on partitioning the mesh vertices into two sets and encoding each set independently by a 3D dynamic mesh coder. The encoded independent bitstreams or so-called descriptions are transmitted independently. The 3D dynamic mesh coder is based on predictive coding with spatial and temporal layered decomposition. In addition, the proposed method allows for different redundancy allocations by duplicating a number of encoded spatial layers in both sets. The algorithm is evaluated with redundancy-rate-distortion curves and flexible trade-off between redundancy and side distortions can be achieved.
Subject Keywords
Multiple description coding
,
3D dynamic meshes
,
Time consistent mesh sequence
URI
https://hdl.handle.net/11511/55015
Conference Name
3DTV Conference - True Vision - Capture, Transmission and Display of 3D Video
Collections
Department of Electrical and Electronics Engineering, Conference / Seminar
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In this paper, we propose a Multiple Description Coding (MDC) method for reliable transmission of compressed time consistent 3D dynamic meshes. It trades off reconstruction quality for error resilience to provide the best expected reconstruction of 3D mesh sequence at the decoder side. The method is based on partitioning the mesh frames into two sets by temporal subsampling and encoding each set independently by a 3D dynamic mesh coder. The encoded independent bitstreams or so-called descriptions are transm...
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In this paper, we deal with layered predictive compression of animated meshes represented by series of 3D static meshes with same connectivity. We propose two schemes to improve the prediction. First improvement is using weighted spatial prediction rather than averaging neighbor vertices. The second improvement is a novel predictor based on rotation angle of incident triangles in current and previous frames. The experimental results show that around 6- 10 % bitrate reduction can be achieved by replacing the...
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Animated meshes represented as sequences of static meshes sharing the same connectivity require efficient compression. Among the compression techniques, layered predictive coding methods efficiently encode the animated meshes in a structured way such that the successive reconstruction with an adaptable quality can be performed. The decoding quality heavily depends on how well the prediction is performed in the encoder. Due to this fact, in this paper, three novel prediction structures are proposed and integ...
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M. O. Bici, N. Stefanoski, and G. Akar, “VERTEX PARTITIONING BASED MULTIPLE DESCRIPTION CODING OF 3D DYNAMIC MESHES,” presented at the 3DTV Conference - True Vision - Capture, Transmission and Display of 3D Video, Potsdam, Germany, 2009, Accessed: 00, 2020. [Online]. Available: https://hdl.handle.net/11511/55015.