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Semi-dynamic modeling of tactical level land combat

We present a semi-dynamic approach to land combat modeling at tactical level. Our approach decomposes a battle into stages and mini battles. For each mini battle in each stage, we use three models: a mathematical programming model for optimizing force allocations, a Lanchester simulation model for predicting whether or not the stage targets are reached under the allocations, and a weapon effectiveness update model from one stage to the next. These models interact with each other within the framework of a decision support system to help the user with allocation decisions as well as prediction of force size and weapon requirements to win the battle.