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The role of gaze as a deictic cue in human robot interaction
Date
2020-01-01
Author
Yılmaz, Efecan
Fal, Mehmetcan
Acartürk, Cengiz
Metadata
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This work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
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© Springer Nature Switzerland AG 2020.Gaze has a major role in social interaction. As a deictic reference, gaze aims at attracting visual attention of a communication partner to a referred entity in the environment. Gaze direction in natural faces is a well-investigated domain of research at behavioral and neurophysiological levels. However, our knowledge about deictic role of gaze in Human Robot Interaction is limited. The present study focuses on a comparative analysis of the deictic role of gaze direction in alternative face morphologies. We report an experimental study that investigated deictic gaze in a virtual reality environment. Human participants identified object locations by utilizing deictic gaze cues provided by avatar faces, as well as natural human faces. Our findings reveal a facilitating role in the accuracy of objection detection in favor of gaze embedded in natural faces compared to gaze embedded in synthetic avatar face morphologies.
Subject Keywords
Deictic gaze
,
Joint attention
,
Human avatar interaction
,
Human robot interaction
,
Synthetic faces
URI
https://hdl.handle.net/11511/56379
DOI
https://doi.org/10.1007/978-3-030-50439-7_32
Collections
Graduate School of Informatics, Conference / Seminar