Developing A Gesture-Based Game For Mentally Disabled Peopleto Teach Basic Life Skills

Nazirzadeh, Mohammad
Çağıltay, Kürşat
Karasu, Necdet
It is understood that, for mentally disabled people, it is hard to generalize skills and concepts from one setting to another. One approach to teach generalization is solving the problems related to their daily lives, which helps them to reinforce some of their behaviors that would occur in the natural environment. The aim of this study is to develop a gesture based game to teach basic life skills to mentally disabled kids by a motion sensing device. To this end, a vacuum cleaning digital video game was designed by using the Unity3D game engine, and Microsoft Kinect, based on spiral development methodology. Tests were conducted in two special education schools with the help of a special education expert. The game prototypes were tested on various spectrum of mentally disabled children, and a final game was designed after several iterations. Results were extracted by observation of the participant's performances. Results have shown that this system positively helps children's basic life skills learning
5th INTERNATIONAL CONFERENCE on Educational Technologies 2017


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Citation Formats
M. Nazirzadeh, K. Çağıltay, and N. Karasu, “Developing A Gesture-Based Game For Mentally Disabled Peopleto Teach Basic Life Skills,” presented at the 5th INTERNATIONAL CONFERENCE on Educational Technologies 2017, Sidney, Avustralya, 11 - 13 Aralık 2017, 2017, Accessed: 00, 2021. [Online]. Available: