UTILIZATION OF GAUSSIAN SPLATTING IN VISUAL SLAM

2025-1-7
Sarıkamış, Furkan Aykut
3D Gaussian Splatting has emerged as a promising alternative to neural implicit representations in SLAM systems. However, current methods often lack dense depth maps or tailored designs for large-scale environments. To address these issues, this thesis introduces IG-SLAM, an RGB-only SLAM system that combines robust tracking methods with Gaussian Splatting. The system builds a 3D map using accurate poses and dense depth from tracking while leveraging depth uncertainty for improved reconstruction. Our decay strategy enhances convergence and enables real-time operation at 10 fps in a single process. IG-SLAM achieves competitive results with state-of-the-art RGB-only SLAM systems at significantly faster speeds, demonstrating photo-realistic 3D reconstruction on several datasets. The project is available at https://github.com/Liouvi/IG-SLAM.
Citation Formats
F. A. Sarıkamış, “UTILIZATION OF GAUSSIAN SPLATTING IN VISUAL SLAM,” M.S. - Master of Science, Middle East Technical University, 2025.