Understanding and demonstrating the contribution of objects to the construction of the idea of future in science fiction films

Toker, Gülen
The science fiction cinema is often concerned about future, and presents to its audience possible alternatives for it. Each science fiction film about the future constructs a different idea in the audience’s mind and supports a currently existing ideology at the same time. The science fiction genre extrapolates and speculates about future which results in a new world: Aliens, androids or clones become participants of this world, intergalactic federations regulate diplomatic relationships or natural disasters endanger the whole humankind. The indispensable factor in every case is that new objects surround the future. They are extrapolated or speculated as well from the objects of today in order to fit to and satisfy the needs of the future world of the science fiction film. The ideas about the future presented in the film are supported by the material existence of these future objects. This study demonstrates the ideas and ideologies in respect to future in the science fiction cinema and investigates how the future objects contribute to constructing them.


The Influence of emergent mixed-reality technologies on design thinking
Cindioğlu, Hasane Ceren; Gürsel Dino, İpek; Department of Architecture (2019)
Design Thinking is still an unexplored field in terms of usage of emergent technologies such as Virtual Reality (VR). This thesis focuses on the potentials of the MixedReality (MR) environment, as the most recent evolution of VR-based technologies, in the context of architectural basic design education. The research analyzes the influence of emergent MR technologies on design thinking abilities of the first-year architectural students in the context of three-dimensional basic design tasks by comparing the t...
Understanding the concept of space in cinema: Re-reading Stanley Kubrick exhibitions
Akay, Ayça; Güzer, Celal Abdi; Department of Architecture (2023-1-17)
This study enhances a critical inquiry into functionalization of the architectural concept 'space‘ in cinema. By questioning the origins and the dialectical relations of cinema with other art forms, it is claimed that cinema establishes representative interactions with architecture in order to transcend the limits of the filmic frame. In the multiplicity of the representations, this study posits the frontiers of cinema are broadened towards the scope of architectural discipline over the objects of art and d...
Analysis of the narrative constructed around products : a case study on tupperware products
Karademir Arun, Banu; Işık Tüneri, Figen; Department of Industrial Design (2007)
This study primarily aims to examine the ways in which the social and cultural meanings are utilized to construct a narrative around a product. Thus, a narrative analysis is employed by conducting a case study on Tupperware products, mainly due to the recognition that a comprehensive narrative, which is elaborated by social and cultural meanings, is constructed around Tupperware products because of the unique retailing technique.
Human factors issues of glass cockpit automation
Güneş, Çiğdem; Asatekin, Mehmet; Department of Industrial Design (2010)
With the advances in technology, clutter of mechanical indicators in the aircraft cockpit is replaced with digital displays. This revolution does not make only visual changes, but also changes the use of the cockpit design. Cockpit automation has changed cockpit design philosophy with many promised benefits such as improvements in the precision, improved system safety, efficiency of operations, less workload etc. However, to achieve perfect design has not been fulfilled yet. Despite providing innovation and...
Korku Filmlerine Analitik Bir Bakış: İlgi Görme Nedenleri ve İzleyici Üzerindeki Temsilleri Üzerine bir İnceleme
Ay, Betül; Hekimoğlu, Eylül Ceren; Gençöz, Faruk (ODTÜ- AYNA Klinik Psikoloji Destek Ünitesi, 2021-10)
Korku filmleri, kişilerin bilinçdışı kaygılarını, bulunduğu toplum ve dönem dahilinde somutlaştırarak izleyicide korku duygusunu uyandırmayı amaçlamaktadır. Bununla birlikte, yaratılan bu duygunun sahici bir deneyim gibi hissettirilebilmesi adına, izleyicide gerçek ve gerçeklik arasındaki sınırı bulanıklaştıran çeşitli teknikler ve teknolojiler kullanılmaktadır. Öyleyse, en temel kaygıları sahici bir şekilde işledikleri halde, korku filmlerini birçok insan için çekici kılan faktörler nelerdir? Bu sorudan ha...
Citation Formats
G. Toker, “Understanding and demonstrating the contribution of objects to the construction of the idea of future in science fiction films,” M.S. - Master of Science, Middle East Technical University, 2008.