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A script based modular game engine framework for augmented reality applications
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Date
2009
Author
Kuru, Muhammed Furkan
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Augmented Reality (AR) is a technology which blends virtual and real worlds. The technology has various potential application domains such as broadcasting, architecture, manufacturing, and entertainment. As the tempting developments in AR technology continues, the solutions for rapid creation of AR applications become crucial. This thesis presents an AR application development framework with scripting capability as a solution for rapid application development and rapid prototyping in AR. The proposed AR framework shares several components with game engines. Thus, the framework is designed as an extension of a game engine. The components of the framework are designed to be changable in a plug-in system. The proposed framework provides the developers with the ability of agile coding through the scripting language. Our solution embeds a dynamic scripting programming language (Python) in a strictly typed static programming language (C++) in order to achieve both agility and performance. The communication between the AR framework components and the scripting programming language is established through a messaging mechanism.
Subject Keywords
Computer enginnering.
,
Computer software.
URI
http://etd.lib.metu.edu.tr/upload/3/12611037/index.pdf
https://hdl.handle.net/11511/19044
Collections
Graduate School of Natural and Applied Sciences, Thesis
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M. F. Kuru, “A script based modular game engine framework for augmented reality applications,” M.S. - Master of Science, Middle East Technical University, 2009.