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Computer Graphics
Date
2009
Author
Şehitoğlu, Onur Tolga
Metadata
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This work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
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Hardware and software components of graphics systems. Output and filled-data primitives. 2D and 3D geometric transformations. Two dimensional viewing: Viewing pipeline, clipping, and windowing. Three dimensional viewing: Viewing pipeline, viewing parameters, projections, viewing transformations, clipping. Visible surface detection. Introduction to illumination models and surface rendering.
URI
https://ocw.metu.edu.tr/course/view.php?id=16
https://hdl.handle.net/11511/36985
Collections
Department of Computer Engineering, Course Material