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Computer Graphics
Date
2009
Author
Can, Tolga
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Hardware and software components of graphics systems. Output and filled data primitives. 2D and 3D geometric transformations. Two dimensional viewing: viewing pipeline, clipping, and windowing. Three dimensional viewing: viewing pipeline, viewing parameters, projections, viewing transformations, clipping, visible surface detection. Introduction to illumination models and surface rendering.
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https://ocw.metu.edu.tr/course/view.php?id=38
https://hdl.handle.net/11511/36986
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Department of Computer Engineering, Course Material
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Computer Graphics
Şehitoğlu, Onur Tolga(2009)
Hardware and software components of graphics systems. Output and filled-data primitives. 2D and 3D geometric transformations. Two dimensional viewing: Viewing pipeline, clipping, and windowing. Three dimensional viewing: Viewing pipeline, viewing parameters, projections, viewing transformations, clipping. Visible surface detection. Introduction to illumination models and surface rendering.
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Computer Performance Evaluation (CPE) is necessary to design computer hardware and software, and to select or develop computer systems. The performance evaluation is done by using various techniques. The objective of this thesis is to study these evaluation techniques, system life cycle, and to present some actual CPE applications, carried out on site in METU computer center.
Metamodeling atomic models in discrete event system specification (devs) formalism using multivariate adaptive regression splines (mars)
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Computer simulations are widely used for design optimization purposes. The problem becomes challenging when design variables are high dimensional and when the simulation is computationally expensive. In this work we propose a methodology for metamodeling of dynamic simulation models via Multivariate Adaptive Regres sion Splines (MARS). To handle incomplete output processes, where the simulation model does not produce an output in some steps due to missing inputs, we have devised a two-level metamodeling sch...
An Evolutionary Genetic Algorithm for Optimization of Distributed Database Queries
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High-performance low-cost PC hardware and high-speed LAN/WAN technologies make distributed database (DDB) systems an attractive research area where query optimization and DDB design are the two important and related problems. Since dynamic programming is not feasible for optimizing queries in a DDB, we propose a new genetic algorithm (GA)-based query optimizer (new genetic algorithm (NGA)) and compare its performance with random and optimal (exhaustive) algorithms. We perform experiments on a synthetic data...
A GENERIC SIMULATION MODULE ARCHITECTURE BASED ON CLUSTERING GROUP TECHNOLOGY MODEL CODINGS
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Simulation experts know very well that there are similarities between the models they build for different manufacturing systems. This article describes a module based generic model generator for discrete manufacturing systems. The module based generator was developed from a group technology (GT) classification scheme. The GT scheme uses common model features as a basis for creating generic model components. Specific user models are constructed by modifying and configuring the generic models rather than buil...
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T. Can, “Computer Graphics,” 00, 2009, Accessed: 00, 2020. [Online]. Available: https://ocw.metu.edu.tr/course/view.php?id=38.