Game Aesthetics

2010
This course aims to provide the students familiar with aspects related to game aesthetics. Content areas include: Game history, art history, basic visual desgin, visual design in an interactive content, world design, motion graphics and game art.
Citation Formats
U. Halıcı, “Game Aesthetics,” 00, 2010, Accessed: 00, 2020. [Online]. Available: https://ocw.metu.edu.tr/course/view.php?id=120.