The Effect of Game-based ComputationalThinking Workshops on Students’ ComputationalThinking Skills”

2019-08-16
Çakır, Nur
Çakır, Murat Perit
Gaas, Arianna
Lee, Frank
This study explores the potential benefits of game design workshops to harness students’ enthusiasm for computer science. The workshop aimed to engage participants in age-appropriate activities that focus on computational thinking skills through the lens of creating their own game. During the workshop participants explored computational thinking in the context of both paper-based and computerized game design activities. A web-based game design interface that allows students to develop and play a game as simulated on a real-world skyscraper was implemented to support the core activities in the workshop. Preliminary analysis of pre/post-surveys and pre/post-tests suggest that the workshop experience helped students develop their computational thinking skills and informed their perception of computing as a profession.
Citation Formats
N. Çakır, M. P. Çakır, A. Gaas, and F. Lee, “The Effect of Game-based ComputationalThinking Workshops on Students’ ComputationalThinking Skills”,” presented at the Biannua Conference of The European Association for Research on Learning and Instruction (EARLI) 2019 (12 - 16 Ağustos 2019), Aachen, Germany, 2019, Accessed: 00, 2021. [Online]. Available: https://hdl.handle.net/11511/85168.