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A Buffer Zone Computation Algorithm for Corridor Rendering in GIS
Date
2009-09-16
Author
Er, Emre
Kilinc, Ismail
Gezici, Goerkem
Baykal, Buyurman
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This work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
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This work defines a corridor rendering algorithm with variable leg buffer distances and the algorithm also supports geographic world model. A corridor is defined by a path and two distances for each leg to make a buffered zone around the path. Rendering of a corridor is a challenging task in GIS applications. Corridor is extensively used on mission computer displays on command and control platforms and civilian air control centers. Line buffering [1] and offset curve [2] approximations are the special case for the corridor in which there is a constant buffer distance for each leg whereas a corridor may have different leg distances. There are various works about line buffering and offset curve approximations but no algorithm is found in literature for corridor problem.
Subject Keywords
GIS
,
Rendering
,
Corridor
,
Navigation route
,
Offset curve
,
Buffer zone
URI
https://hdl.handle.net/11511/54228
Collections
Department of Electrical and Electronics Engineering, Conference / Seminar
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E. Er, I. Kilinc, G. Gezici, and B. Baykal, “A Buffer Zone Computation Algorithm for Corridor Rendering in GIS,” 2009, Accessed: 00, 2020. [Online]. Available: https://hdl.handle.net/11511/54228.