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Phaneros: Visibility-based framework for massive peer-to-peer virtual environments
Date
2019-01-01
Author
Cevikbas, Safak Burak
İşler, Veysi
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Contemporary distributed virtual environments are growing out of terabytes of 3D content and hundreds of thousands of users. Server-client architectures have become inadequate for fulfilling the scalability requirements. The peer-to-peer architectures provide inherently scalable, cost-effective distributed solutions for distributed virtual environments. We present a fully distributed peer-to-peer framework, Phaneros, which is capable of providing necessary means to realize more efficient and more scalable massive distributed virtual environments. Using the presented visibility-aware interest management, Phaneros performs better than existing overlays, achieving single-hop update dissemination while having lower bandwidth requirements. The provided visibility-aware 3D streaming scheme distributes 3D content more efficiently without creating any significant load on the server. Our test results show significant improvements over existing frameworks.
Subject Keywords
Software
,
Computer Graphics and Computer-Aided Design
URI
https://hdl.handle.net/11511/57782
Journal
COMPUTER ANIMATION AND VIRTUAL WORLDS
DOI
https://doi.org/10.1002/cav.1808
Collections
Graduate School of Natural and Applied Sciences, Article
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S. B. Cevikbas and V. İşler, “Phaneros: Visibility-based framework for massive peer-to-peer virtual environments,”
COMPUTER ANIMATION AND VIRTUAL WORLDS
, pp. 0–0, 2019, Accessed: 00, 2020. [Online]. Available: https://hdl.handle.net/11511/57782.