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Grafik Tasarımın Dijital Evrimi
Date
2015-04-01
Author
Özgen Koçyıldırım, Dalsu
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http://www.galerisanatyapim.com/galeri_sanatyapim/gazete/16/files/assets/basic-html/index.html#5
https://hdl.handle.net/11511/73329
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Grafik Tasarım Ne İçindir
Özgen Koçyıldırım, Dalsu (YEM Yayın, 2008-01-01)
Grafik tasarım iletişim kurmak içindir: seyirciler, izleyiciler, kullanıcılar, alıcılar, ziyaretçiler, katılımcılar, yoldan geçenler, tüketiciler, müşteriler ve aboneler. Ancak tasarımcıların tüm bu insanlarla ne derece temasa geçtikleri, çarpıcı şekilde değişkenlik göstermektedir. Bazıları kendileri için tasarım yapar. Bazıları başka tasarımcılar için tasarlar. Bazıları bir müşterinin anlayışına göre tasarlar. Bazıları ise çalışmanın hedef kitlesini bulur, bu kitlenin beğenilerini belirler ve hatta bazen t...
Simplification in graph sketching: a comparison of rule based graph generation and human sketching
Kerimoğlu, Ceren; Acartürk, Cengiz; Department of Cognitive Sciences (2015)
This study aims to find common levels of graph simplification between a rule based method and humans. A graph simplification method was implemented based on a grammatical set of rules. (Kulik & Egenhofer, 2003) Also an experiment was conducted with human participants. In the experiment, the subjects were asked to simplify a set of line graphs. The outputs of the graph simplification algorithm were compared with the human sketches. The results reveal a systematic relationship between the prediction of the ru...
A Hermeneutical Sketch Of Design Computation
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Günümüzde sayısal tasarım düşüncesi, mimari tasarımda önemli bir kabul görmektedir. Yeni tasarım araç ve ortamlarının üretimini destekleyen sayısal teknoloji alanındaki gelişmeler, bu kabulü desteklemektedir. Bu durum, bir yandan yeni tasarım araç, yöntem ve ürünlerinin geliştirilmesinde önemli bir artış sağlarken, diğer yandan, sayısal tasarımda yapma ve düşünme kavramları arasındaki ilişki üzerinden yeni tartışmaları da beraberinde getirmektedir. Yapma ve düşünme arasındaki temel ilişki, bu çalışmanın ana...
Parallel implementation of the finite element method on graphics processors for the solution of incompressible flows
Göçmen, Mahmut Murat; Sert, Cüneyt; Department of Mechanical Engineering (2014)
In recent years clock speeds and memory bandwidths of Graphics Processing Units (GPUs) increased dramatically compared to CPUs. Also GPU vendors developed and freely released new programming tools to make scientific computing on GPUs easier. With these recent developments the use of GPUs for general purpose computing becomes a popular research field. Researchers previously demonstrated that use of GPUs may provide tens of times of speeds-ups compared to CPU solvers for CFD methods such as Smoothed Particle ...
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Stereoscopic rendering methods generate two images for binocular viewing. Exploiting the spatial coherence present in the surfaces rendered, it is possible to reduce the rendering time of a stereoscopic image pair significantly. Ray tracing is a frequently used rendering method for realistic image synthesis applications. With the tremendous increase in computational power of Graphics Processing Units and their availability for general purpose programming, ray tracing methods suitable for Graphics Processing...
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D. Özgen Koçyıldırım, “Grafik Tasarımın Dijital Evrimi,” 2015, Accessed: 00, 2021. [Online]. Available: http://www.galerisanatyapim.com/galeri_sanatyapim/gazete/16/files/assets/basic-html/index.html#5.