Accelerating students’ capability in design for interaction

Abstract: User interaction and experiential aspects of electrical and electronic product design are complexareas for design students to grasp, requiring integration of industrial design (ID) and interaction design (IxD)knowledge and skills. This paper reports on a specific educational challenge that arose during the planningof a new Master of Science programme: how should a highly-compact (14-week, 8 ECTS) introductorygraduate course in ‘design for interaction’ (D4I) be effectively framed and delivered? The paper reviews theboundaries of ID and IxD for clues about the implications of each profession on D4I education, revealing thecentrality of user experience (UX) for envisaging successful interactive products and systems. The reportednew D4I course is conceived with a structure divided equally between part 1 (theory/foundations) and part2 (practice/design projects). A novel orientation framework comprising five interconnected elements isintroduced to assist delivery of part 1, comprising: (i) user experiences, (ii) domains of interaction, (iii) usagecues, (iv) technologies, and (v) contexts of use. The content of each element is articulated and itscontribution to D4I education explained. Student learning culminates in the carrying out of an interaction focusedconceptual design project. The paper is argued as a valuable source for instructors who areconsidering establishing an introductory D4I course or revising an existing course.
5th International Conference for Design Education, 2019


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Citation Formats
B. Şener Pedgley, “Accelerating students’ capability in design for interaction,” presented at the 5th International Conference for Design Education, 2019, Ankara, Turkey, 2019, Accessed: 00, 2021. [Online]. Available: