CREATING A VIRTUAL MUSEUM FRAMEWORK FOR IMMERSIVE REALITY ENVIRONMENTS THROUGH A PERSPECTIVE FROM HETEROTOPIA

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2023-1-19
Korkut, Elif Hilal
Extended realities introduced distinctive operations and concepts such as embodiment and collocation, which can change the way architectural places are produced. The heterotopia concept defines “worlds within worlds” which is a juxtaposition of unique elements, creating novel layers, relations, and meanings. This myriad approach can be extended to provide spatial relations for several activities, which can be altered through embodiment. In this thesis, based on the heterotopia concept, a virtual museum framework for Virtual Reality, Mixed Reality, and personal computer environments to provide a multi-layered experience for users from various backgrounds was created. The framework provides a platform where users can perform archiving, curating, displaying, and designing practices. Users can create individual virtual museums as discursive datascapes by being able to store data in different formats and transform and analyze their content. Through various procedural content generation algorithms, the developed platform allows automation for architectural design processes as well as for archiving and exhibiting. This thesis presents a comparative evaluation of the framework in terms of usability, technology acceptance, and presence based on the results of the user study, where the versions of the framework were tested by 30 participants. The outcomes of the study are discussed both through the heterotopia concept and the analyses of results that highlight the capacity of the developed framework to offer a much wider range of uses and the flexibility of being integrated into daily life practices.

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Citation Formats
E. H. Korkut, “CREATING A VIRTUAL MUSEUM FRAMEWORK FOR IMMERSIVE REALITY ENVIRONMENTS THROUGH A PERSPECTIVE FROM HETEROTOPIA,” M.S. - Master of Science, Middle East Technical University, 2023.