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Out-the window scene properties in pc-based helicopter simulators
Date
2006-04-18
Author
Karaahmetoglu, Cuneyt
Yılmaz, Erdal
Cetin, Yasemin Yardimci
Köksal, Gülser
Metadata
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Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
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PC based Flight Simulators (PC-FS) have been appeared as alternative training devices for pilot training to Enhanced Flight Simulators due to their low cost and absolute availability. Visuals presented in PC-FS are adequate for aircraft pilot training; this is not true for helicopter pilot training due to too low altitudes and speeds. Especially for hovering, increased visual quality is required because of extremely low altitude (3-15 feet) and small movements. In this project, two experiments were conducted by using simple PC-FS as a test platform and professional helicopter pilots as subjects in order to evaluate the effect of hyper texturing on hovering performance. Results have revealed that the level of texture resolution has no direct effect on hovering performance. Optimum texture resolution is dependent upon noticability, recognizability and size of the 2D objects presented by textured image.
Subject Keywords
Helicopter simulator
,
Texture resolution
,
Hovering performance
,
Terrain shape
,
Visual cues
URI
https://hdl.handle.net/11511/31543
DOI
https://doi.org/10.1117/12.665372
Conference Name
Conference on Enhanced and Synthetic Vision 2006
Collections
Graduate School of Natural and Applied Sciences, Conference / Seminar
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C. Karaahmetoglu, E. Yılmaz, Y. Y. Cetin, and G. Köksal, “Out-the window scene properties in pc-based helicopter simulators,” Kissimmee, FL, 2006, vol. 6226, Accessed: 00, 2020. [Online]. Available: https://hdl.handle.net/11511/31543.