Show/Hide Menu
Hide/Show Apps
Logout
Türkçe
Türkçe
Search
Search
Login
Login
OpenMETU
OpenMETU
About
About
Open Science Policy
Open Science Policy
Open Access Guideline
Open Access Guideline
Postgraduate Thesis Guideline
Postgraduate Thesis Guideline
Communities & Collections
Communities & Collections
Help
Help
Frequently Asked Questions
Frequently Asked Questions
Guides
Guides
Thesis submission
Thesis submission
MS without thesis term project submission
MS without thesis term project submission
Publication submission with DOI
Publication submission with DOI
Publication submission
Publication submission
Supporting Information
Supporting Information
General Information
General Information
Copyright, Embargo and License
Copyright, Embargo and License
Contact us
Contact us
Trait Mindfulness and player experience
Date
2017-10-18
Author
KÖSA, Mehmet
Uysal, Ahmet
Metadata
Show full item record
This work is licensed under a
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License
.
Item Usage Stats
190
views
0
downloads
Cite This
Mindfulness in a general sense is defined as being in the present without having thoughts about past or future. In this study, we have investigated the effect of trait mindfulness on gameplay experience. Specifically, we examined the associations between trait mindfulness and engagement, enjoyment and competence after a game session. Participants (N = 102) first completed a questionnaire packet, and then played a fast-paced video game developed for the purpose of this study (while being eye tracked). Finally, they completed another questionnaire to assess their player experience. Results showed that trait mindfulness was negatively associated with engagement, but positively associated with competence. There was no significant relationship between mindfulness and player enjoyment. The theoretical implications for the unexpected negative association between mindfulness and engagement and the planned future efforts of this work in progress are discussed.
Subject Keywords
Psychology in games
,
Mindful gaming
,
Mindfulness
,
Player experience
,
Engagement
,
Enjoyment
,
In-game competence
URI
https://hdl.handle.net/11511/57738
DOI
https://doi.org/10.1145/3130859.3131301
Conference Name
CHI PLAY'17 Extended Abstracts
Collections
Department of Psychology, Conference / Seminar
Suggestions
OpenMETU
Core
Mediating role of coping with stress styles in relation between mindfulness and basic psychological needs satisfaction
Yılmaz, Fatih; Öner Özkan, Bengi; Department of Psychology (2020-10)
Mindfulness is generally defined as awareness of paying attention deliberately to the ‘now’ moment experience by being nonjudgmental and nonreactive. Mindfulness can be observed as trait or state characteristics. Since there are several definitions of mindfulness, there are a lot of scales of mindfulness. In this study trait based mindfulness through Five Facets Mindfulness Questionnaire (FFMQ) was benefited. There are two purposes of the study. First purpose is to provide reliability and especially constru...
Relationships among attachment anxiety, avoidance, accepting the past, and autobiographical memory
Şengül (Boyacıoğlu), İnci; Sümer, Nebi; Department of Psychology (2006)
The purpose of the present study is to investigate the relationships among accepting and reminiscing the past, attachment dimensions, and autobiographical memory. University students (N=182) participated to the study (105 women, 77 men). The relationships among attachment anxiety, avoidance, accepting and reminiscing the past, and autobiographical memory were examined within the context of emotionally charged memories and the phenomenological properties of the recalled autobiographical memories, such as the...
Pseudo-mysterianism of McGinn: A constructive and naturalistic solution of the hard problem of consciousness is possible
Işıkgil, Sena; Zambak, Aziz Fevzi; Department of Philosophy (2022-9)
Consciousness is the most important aspect of our minds, and there are several perplexing questions about consciousness. The hard problem of consciousness is the problem of finding an answer for the question of how and why non-physical mental states arise from physical brain states. Although there are several traditional attempts to solve the hard problem, none of them have provided successful explanation up to now. As a result of these failed attempts, in the last decade of the 20th century, Colin McGinn, ...
Bergson’s method of intuition: towards a philosophy of life /
Koçkan, Zöhre; Çırakman, Elif; Department of Philosophy (2014)
The purpose of this study is to show how a possible philosophy of life can arise by following Bergson’s method of intuition and to make emphasis on how Bergson’s two fundamental notions (intuition and duration) are capable of grasping the flux of life. The scientific methods, static concepts and classical philosophy are not able to understand the flow of life. Throughout this study it is pointed out a possible philosophy that is able to grasp the flow and the evolution of life. For this aim, Bergson’s metho...
Improving urban facades as an intervention into the built environment the case of façade improvement application along the protocol highway of Ankara, a route from Aydinlikevler district to Esenboğa Airport
Torabi, Elnaz; Barlas, Mehmet Adnan; Department of City and Regional Planning (2009)
When human constructs the physical surrounding, a psychological environment of meanings is being created, accompanying the world of shapes and masses. Interventions into built environment affect the meanings extracted from the composition of the physical setting and the response of people to design strategies reveals the importance of them. The entrance spine of a city is important in creating an image of the city in the minds of the observers, and the protocol highway of Ankara introduces the city to other...
Citation Formats
IEEE
ACM
APA
CHICAGO
MLA
BibTeX
M. KÖSA and A. Uysal, “Trait Mindfulness and player experience,” presented at the CHI PLAY′17 Extended Abstracts, Amsterdam, NL, 2017, Accessed: 00, 2020. [Online]. Available: https://hdl.handle.net/11511/57738.