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MARS - A TOOL-BASED MODELING, ANIMATION, AND PARALLEL RENDERING SYSTEM
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Date
1994-01-01
Author
AKTIHANOGLU, M
OZGUC, B
AYKANAT, C
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This paper describes a system for modeling, animating, previewing and rendering articulated objects. The system has a modeler of objects that consists of joints and segments. The animator interactively positions the articulated object in its stick, control vertex, or rectangular prism representation and previews the motion in real time. Then the data representing the motion and the models is sent to a multicomputer [iPSC/2 Hypercube (Intel)]. The frames are rendered in parallel, exploiting the coherence between successive frames, thus cutting down the rendering time significantly. Our main aim is to make a detailed study on rendering of a sequence of 3D scenes. The results show that due to an inherent correlation between the 3D scenes, an efficient rendering can be achieved.
Subject Keywords
Software
,
Computer Vision and Pattern Recognition
,
Computer Graphics and Computer-Aided Design
URI
https://hdl.handle.net/11511/66668
Journal
VISUAL COMPUTER
DOI
https://doi.org/10.1007/bf01900695
Collections
Department of Computer Engineering, Article
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M. AKTIHANOGLU, B. OZGUC, and C. AYKANAT, “MARS - A TOOL-BASED MODELING, ANIMATION, AND PARALLEL RENDERING SYSTEM,”
VISUAL COMPUTER
, pp. 1–14, 1994, Accessed: 00, 2020. [Online]. Available: https://hdl.handle.net/11511/66668.