Representations of Performative Architecture in Design Synthesis

Ataman, Cem
Gürsel Dino, İpek
The design process covers the entire sequence of design activities and includes individual loops of briefing, analysis and synthesis within evaluation and decision making. The development of computer tools that support design synthesis are especially significant for connecting different study fields, which is essential in performative building design. Computational design synthesis includes four major activities as Cagan (2005) states, which are representation, generation, evaluation and guidance in performative architecture practices as well. The solutions to conventional design problems may be pursued through fully realized designs or more abstract visualizations. Visual representations are used for capturing the forms or attributes of design artifacts within a design space, where a number of representational structures are embedded into a single representation. The design space is unlimited in size, and includes past, present and future design states for creating, designing, or inventing in design problems. To this end, performative design can also be visually represented throughout the design synthesis process computationally, which structures the design space for different purposes. The aim of this study, therefore, is to investigate and review visual representations that enable a dialog between designers and other individuals within performative design processes, and integrate various data coming from different disciplines. Computational representations are examined in computational design synthesis process on the purpose of communication, analysis, design development and interoperability for performative architecture.
Materiart (2019)


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Citation Formats
C. Ataman and İ. Gürsel Dino, “Representations of Performative Architecture in Design Synthesis,” presented at the Materiart (2019), Lizbon, Portekiz, 2019, Accessed: 00, 2021. [Online]. Available: