Textured motion analysis

Öztekin, Kaan
Textured motion - generally known as dynamic or temporal texture - is a popular research area for synthesis, segmentation and recognition. Dynamic texture is a spatially repetitive, time-varying visual pattern that forms an image sequence with certain temporal stationarity. In dynamic texture, the notion of self-similarity central to conventional image texture is extended to the spatiotemporal domain. Dynamic textures are typically videos of processes, such as waves, smoke, fire, a flag blowing in the wind, a moving escalator, or a walking crowd. Creation of synthetic frames is a key issue especially for movie screen industry to enrich their scenes from a white screen into a shining reality. In robotics world, for example an autonomous vehicle must decide what is traversable terrain (e.g. grass) and what is not (e.g. water). This problem can be addressed by classifying portions of the image into a number of categories, for instance grass, dirt, bushes or water. If these parts are identifiable, then segmentation and recognition of these textures results with an efficient path planning for the autonomous vehicle. In this thesis, we aimed to characterize these textured motions like mentioned above. We tried to implement several known techniques and compared the results.


Image segmentation with Improved region modeling
Ersoy, Ozan; Alatan, Abdullah Aydın; Department of Electrical and Electronics Engineering (2004)
Image segmentation is an important research area in digital image processing with several applications in vision-guided autonomous robotics, product quality inspection, medical diagnosis, the analysis of remotely sensed images, etc. The aim of image segmentation can be defined as partitioning an image into homogeneous regions in terms of the features of pixels extracted from the image. Image segmentation methods can be classified into four main categories: 1) clustering methods, 2) region-based methods, 3) ...
Implementation and simulation of mc68hc11 microcontroller unit using systemc for co-design studies
Tuncalı, Cumhur Erkan; Aşkar, Murat; Department of Electrical and Electronics Engineering (2007)
In this thesis, co-design and co-verification of a microcontroller hardware and software using SystemC is studied. For this purpose, an MC68HC11 microcontroller unit, a test bench that contains input and output modules for the verification of microcontroller unit are implemented using SystemC programming language and a visual simulation program is developed using C# programming language in Microsoft .NET platform. SystemC is a C++ class library that is used for co-designing hardware and software of a system...
3D face reconstruction using stereo images and structured light
Öztürk, Ahmet Oğuz; Halıcı, Uğur; Department of Electrical and Electronics Engineering (2007)
Nowadays, 3D modelling of objects from multiple images is a topic that has gained great recognition and is widely used in various fields. Recently, lots of progress has been made in identification of people using 3D face models, which are usually reconstructed from multiple face images. In this thesis, a system including stereo cameras and structured light is built for the purpose of 3D modelling. The system outputs are 3D shapes of the face and also the texture information registered to this shape. Althoug...
Multi-camera video surveillance : detection, occlusion handling, tracking and event recognition
Akman, Oytun; Alatan, Abdullah Aydın; Department of Electrical and Electronics Engineering (2007)
In this thesis, novel methods for background modeling, tracking, occlusion handling and event recognition via multi-camera configurations are presented. As the initial step, building blocks of typical single camera surveillance systems that are moving object detection, tracking and event recognition, are discussed and various widely accepted methods for these building blocks are tested to asses on their performance. Next, for the multi-camera surveillance systems, background modeling, occlusion handling, tr...
Pipelined design approach to microprocessor architectures a partial implementation : mips pıpelined architecture on fpga
Altıniğneli, Muzaffer Can; Güran, Hasan; Department of Electrical and Electronics Engineering (2005)
This thesis demonstrate how pipelining in a RISC processor is achieved by implementing a subset of MIPS R2000 instructions on FPGA. Pipelining, which is one of the primary concepts to speed up a microprocessor is emphasized throughout this thesis. Pipelining is fundamentally invisible for high level programming language user and this work reveals the internals of microprocessor pipelining and the potential problems encountered while implementing pipelining. The comparative and quantitative flow of this thes...
Citation Formats
K. Öztekin, “Textured motion analysis,” M.S. - Master of Science, Middle East Technical University, 2005.