Multiagent moving target search in fully visible grid environments with no speed difference

Eroğul, Can
In this thesis, a new real-time multi-agent moving target pursuit algorithm and a moving target algorithm are developed and implemented. The environment is a grid world, in which a coordinated team of agents cooperatively blocks the possible escape routes of an intelligent target in real-time. Most of the moving target search algorithms presume that the agents are faster than the targets, so the pursuit is sure to end in favor of the agents. In this work, we relax this assumption and assume that all the moving objects have the same speed. This means that the agents must find a new approach for success in the pursuit, other than just chasing the targets. When the search agents and the moving targets are moving with the same speed, we need more than one search agent which can coordinate with the other agents to capture the target. Agents are allowed to communicate with each other. We propose a multi-agent search algorithm for this problem. To our best knowledge, there is no alternative algorithm designed based on these assumptions. The proposed algorithm is compared to the modified versions of its counterparts (A*, MTS and its derivatives) experimentally.


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Asan, Emrah; Alatan, Abdullah Aydın (2009-09-16)
We present a video shot boundary detection algorithm based on the novel graph theoretic concept, namely dominant sets. Dominant sets are defined as a set of the nodes in a graph, mostly similar to each other and dissimilar to the others. In order to achieve this goal, candidate shot boundaries are determined by using simply pixelwise differences between consequent frames. For each candidate position, a testing sequence is constructed by considering 4 frames before the candidate position and 2 frames after t...
An FPGA implementation of real-time electro-optic & IR image fusion
Çölova, İbrahim Melih; Akar, Gözde; Department of Electrical and Electronics Engineering (2010)
In this thesis, a modified 2D Discrete Cosine Transform based electro-optic and IR image fusion algorithm is proposed and implemented on an FPGA platform. The platform is a custom FPGA board which uses ALTERA Stratix III family FPGA. The algorithm is also compared with state of the art image fusion algorithms by means of an image fusion software application GUI developed in Matlab®. The proposed algorithm principally takes corresponding 4x4 pixel blocks of two images to be fused and transforms them by means...
Real time traffic sign recognition system on FPGA
Irmak, Hasan; Bulut, Mehmet Mete; Akar, Gözde; Department of Electrical and Electronics Engineering (2010)
In this thesis, a new algorithm is proposed for the recognition of triangular, circular and rectangular traffic signs and it is implemented on an FPGA platform. The system can recognize 32 different traffic signs with high recognition accuracy. In the proposed method, first the image is segmented into red and blue regions, and according to the area of the each segment, the dominant color is decided. Then, Laplacian of Gaussian (LoG) based edge detection is applied to the segmented image which is followed by...
Multi-camera video surveillance : detection, occlusion handling, tracking and event recognition
Akman, Oytun; Alatan, Abdullah Aydın; Department of Electrical and Electronics Engineering (2007)
In this thesis, novel methods for background modeling, tracking, occlusion handling and event recognition via multi-camera configurations are presented. As the initial step, building blocks of typical single camera surveillance systems that are moving object detection, tracking and event recognition, are discussed and various widely accepted methods for these building blocks are tested to asses on their performance. Next, for the multi-camera surveillance systems, background modeling, occlusion handling, tr...
Schedulability analysis of real-time multiframe cosimulations on multicore platforms
Ahsan, Muhammad Uzair; Oğuztüzün, Mehmet Halit S. (The Scientific and Technological Research Council of Turkey, 2019-01-01)
For real-time simulations, the fidelity of simulation depends not only on the functional accuracy of simulation but also on its timeliness. It is helpful for simulation designers if they can analyze and verify that a simulation will always meet its timing requirements without unnecessarily sacrificing functional accuracy. Abstracting the simulated processes simply as software tasks allows us to transform the problem of verifying timeliness into a schedulability analysis problem where tasks are checked as to...
Citation Formats
C. Eroğul, “Multiagent moving target search in fully visible grid environments with no speed difference,” M.S. - Master of Science, Middle East Technical University, 2006.