Show/Hide Menu
Hide/Show Apps
Logout
Türkçe
Türkçe
Search
Search
Login
Login
OpenMETU
OpenMETU
About
About
Open Science Policy
Open Science Policy
Open Access Guideline
Open Access Guideline
Postgraduate Thesis Guideline
Postgraduate Thesis Guideline
Communities & Collections
Communities & Collections
Help
Help
Frequently Asked Questions
Frequently Asked Questions
Guides
Guides
Thesis submission
Thesis submission
MS without thesis term project submission
MS without thesis term project submission
Publication submission with DOI
Publication submission with DOI
Publication submission
Publication submission
Supporting Information
Supporting Information
General Information
General Information
Copyright, Embargo and License
Copyright, Embargo and License
Contact us
Contact us
Metadata extraction from text in soccer domain
Download
index.pdf
Date
2008
Author
Göktürk, Özkan
Metadata
Show full item record
Item Usage Stats
235
views
122
downloads
Cite This
Video databases and content based retrieval in these databases have become popular with the improvements in technology. Metadata extraction techniques are used for providing data to video content. One popular metadata extraction technique for mul- timedia is information extraction from text. For some domains, it is possible to nd accompanying text with the video, such as soccer domain, movie domain and news domain. In this thesis, we present an approach of metadata extraction from match reports for soccer domain. The UEFA Cup and UEFA Champions League Match Reports are downloaded from the web site of UEFA by a web-crawler. These match reports are preprocessed by using regular expressions and then important events are extracted by using hand-written rules. In addition to hand-written rules, two dierent machine learning techniques are applied on match corpus to learn event patterns and automatically extract match events. Extracted events are saved in an MPEG-7 le. A user interface is implemented to query the events in the MPEG-7 match corpus and view the corresponding video segments.
Subject Keywords
Computer engineering.
,
Academies and learned societies (General)
URI
http://etd.lib.metu.edu.tr/upload/12609871/index.pdf
https://hdl.handle.net/11511/18215
Collections
Graduate School of Natural and Applied Sciences, Thesis
Suggestions
OpenMETU
Core
Natural language interface on a video data model
Erözel, Güzen; Çiçekli, Fehime Nihan; Department of Computer Engineering (2005)
The video databases and retrieval of data from these databases have become popular in various business areas of work with the improvements in technology. As a kind of video database, video archive systems need user-friendly interfaces to retrieve video frames. In this thesis, an NLP based user interface to a video database system is developed using a content-based spatio-temporal video data model. The data model is focused on the semantic content which includes objects, activities, and spatial properties of...
Metadata-based modeling of information resources on the web
Ozel, SA; Altıngövde, İsmail Sengör; Ulusoy, O; Ozsoyoglu, G; Ozsoyoglu, ZM (Wiley, 2004-01-15)
This paper deals with the problem of modeling Web information resources using expert knowledge and personalized user information for improved Web searching capabilities. We propose a "Web information space" model, which is composed of Web-based information resources (HTML/XML [Hypertext Markup Language/Extensible Markup Language] documents on the Web), expert advice repositories (domain-expert-specified meta-data for information resources), and personalized information about users (captured as user profiles...
Cost-effective fault tolerant routing in networks on chip
Adanova, Venera; Doğru, Ali Hikmet; Department of Computer Engineering (2008)
Growing complexity of Systems on Chip (SoC) introduces interconnection problems. As a solution for communication bottleneck the new paradigm, Networks on Chip (NoC), has been proposed. Along with high performance and reliability, NoC brings in area and energy constraints. In this thesis we mainly concentrate on keeping communication-centric design environment fault-tolerant while considering area overhead. The previous researches suggest the adoption solution for fault-tolerance from multiprocessor architec...
Unmanned aerial vehicle based visualization of deep excavations using game engines
Teke, Türker; Pekcan, Onur; Department of Civil Engineering (2016)
In the last two decades, the advancements in monitoring tools and growing use of information technologies lead to better visualization of construction sites. The challenge in this field is to develop an extensively capable tool for safety check, progress monitoring and quality control. In this sense, Geotechnical Engineers need a comprehensive understanding of field conditions, which includes topography, soil conditions, effect of nearby structures, etc. In this study, game engines are proposed as visualiza...
SIMULATION CONCEPTS FOR INFORMATION-SYSTEM
MOURANT, RR; Tarı, Zehra Sibel (Elsevier BV, 1993-09-01)
Recent Improvements in document image systems and their low-cost implementation on networks of microcomputers is leading to the reengineering of many information systems. We describe how document image systems can be applied to information systems. In order to compare the performance of a conventional information system with one implemented with document imaging processing capability we conducted a discrete event simulation. We modeled the conventional information system for processing graduate student ...
Citation Formats
IEEE
ACM
APA
CHICAGO
MLA
BibTeX
Ö. Göktürk, “Metadata extraction from text in soccer domain,” M.S. - Master of Science, Middle East Technical University, 2008.