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Modeling student behaviors in a virtual classroom using belief desire intention model
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index.pdf
Date
2014
Author
Canbazoğlu, Emre
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Agent and behavior modeling is one of the most important components of computer games and virtual environments that make these products more realistic and attractive. Agent and behavior modeling can also be used for serious games which is designed for training people in virtual interactive environments instead of real life training with less cost and close effectiveness. Belief-Desire-Intention(BDI) model is one of the software models that is used to model intelligent agents. In this thesis, we used BDI architecture to build an interactive virtual training environment, that is full of intelligent agents, for people who want to train themselves before facing real-world situations. With this approach, we show that it is possible to train and evaluate people with fully developer generated virtual systems adapted to specific scenerios without needing any living individual. We also integrated the system with Unity3D, one of the most popular game engine in the world and modeled a virtual training classroom with various intelligent student agents. These agents differentiate from each other with characteristics, behaviors and the responses to the user actions. Thus, the environment can become more realistic and unexpectable so that trainees can learn how to deal with variety kind of situations.
Subject Keywords
Virtual reality.
,
Computer games.
,
Artificial intelligence.
,
Computer simulation.
URI
http://etd.lib.metu.edu.tr/upload/12617008/index.pdf
https://hdl.handle.net/11511/23380
Collections
Graduate School of Informatics, Thesis
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E. Canbazoğlu, “Modeling student behaviors in a virtual classroom using belief desire intention model,” M.S. - Master of Science, Middle East Technical University, 2014.