Children's interaction and expectations in a social game environment

2007-01-01
Inal, Yavuz
Karakus, Turkan
Çağıltay, Kürşat
The purpose of this study is to examine children's expectations from games and their interaction patterns while playing computer games. 52 children ages from 8 to 14 participated to the study. Children were allowed to play computer games according to their preferences and interact with each other in a social gaming environment. Data were collected by observing children and taking notes to capture their interaction patterns. Also semi-structured interviews were conducted to examine their expectations from computer games that they had played. Results of the study showed that students mostly interact while learning a new game, providing strategy to their peers and promoting their success. Gender has effect on preference and expectations of games.
Citation Formats
Y. Inal, T. Karakus, and K. Çağıltay, “Children’s interaction and expectations in a social game environment,” 2007, Accessed: 00, 2020. [Online]. Available: https://hdl.handle.net/11511/54405.