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How do adults solve digital tangram problems? Analyzing cognitive strategies through eye tracking approach
Date
2007-07-27
Author
Baran, Bahar
Dogusoy, Berrin
Çağıltay, Kürşat
Metadata
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Purpose of the study is to investigate how adults solve tangram based geometry problems on computer screen.Two problems with different difficulty levels were presented to 20 participants. The participants tried to solve problems by placing seven geometric objects into correct locations. In order to analyze the process, the participants and their eye movements were recorded by an Tobii Eye Tracking device while solving the problems. The results showed that the participants employed different strategies while solving problems with different difficulty levels.
Subject Keywords
Tangram
,
Problem solving
,
Eye tracking
,
Spatial ability
URI
https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=38149020083&origin=inward
https://hdl.handle.net/11511/83480
https://link.springer.com/chapter/10.1007/978-3-540-73110-8_60
DOI
https://doi.org/10.1007/978-3-540-73110-8_60
Conference Name
2th International Conference on Human-Computer Interaction, HCI International 2007 (22 - 27 July 2007)
Collections
Department of Computer Education and Instructional Technology, Conference / Seminar
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B. Baran, B. Dogusoy, and K. Çağıltay, “How do adults solve digital tangram problems? Analyzing cognitive strategies through eye tracking approach,” Beijing, Çin, 2007, p. 555, Accessed: 00, 2021. [Online]. Available: https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=38149020083&origin=inward.