Show/Hide Menu
Hide/Show Apps
Logout
Türkçe
Türkçe
Search
Search
Login
Login
OpenMETU
OpenMETU
About
About
Open Science Policy
Open Science Policy
Open Access Guideline
Open Access Guideline
Postgraduate Thesis Guideline
Postgraduate Thesis Guideline
Communities & Collections
Communities & Collections
Help
Help
Frequently Asked Questions
Frequently Asked Questions
Guides
Guides
Thesis submission
Thesis submission
MS without thesis term project submission
MS without thesis term project submission
Publication submission with DOI
Publication submission with DOI
Publication submission
Publication submission
Supporting Information
Supporting Information
General Information
General Information
Copyright, Embargo and License
Copyright, Embargo and License
Contact us
Contact us
Potentials of embodied interactive technologies to enhance mobile listening experience in public environment
Download
index.pdf
Date
2014
Author
Şen, Güzin
Metadata
Show full item record
Item Usage Stats
219
views
85
downloads
Cite This
Mobile listening can be defined as an evolved form of listening whose history draws back to the introduction of Sony Walkman, which upgraded music players with both privacy and portability. This thesis underlines the challenge of performing such private activity in a shared environment with many people and audio-visual stimuli around. This 'journey' with music becomes more challenging with the interfaces confined into tiny buttons and screens that are scaled down for the sake of portability of the device. Hence, this thesis explores the potentials of embodied interactive technologies to enhance the way users interact with mobile listening media by dealing with the context both as a challenge and an inspiration. This thesis discusses the relationship between context and user experience. It also draws upon the concept of embodiment which derives from users' physical relationships with the context as aesthetics of interaction does. Then it elaborates different forms of embodied interaction such as tangible, organic, and gestural interfaces. The fieldwork uncovers mobile listeners' concerns related with user-user, product-product and user-product interactions through Study 1 and Study 2 'Telling about and Living in the Journey' which are conducted as a user journey mapping session and a literal journey with music within the city. With Study 3 'Dreaming about the Journey' it explores the potentials of the embodied elements and actions within the context by analyzing participants' utilization of daily objects and gestures for controlling music in a generative session. This way the thesis shows how aesthetics of interactions can be achieved through embodiment of controls while dealing with the challenges of the context at the same time.
Subject Keywords
Industrial design.
,
Product design.
,
Mobile Listening.
,
Sonic interaction design.
,
Audio equipment industry.
URI
http://etd.lib.metu.edu.tr/upload/12618127/index.pdf
https://hdl.handle.net/11511/24154
Collections
Graduate School of Natural and Applied Sciences, Thesis
Suggestions
OpenMETU
Core
TOWARDS IMPROVEMENT OF INTERACTION AESTHETICS OF MOBILE MUSIC LISTENING JOURNEYS
Sen Guzin, Sen Guzin; Sener, Bahar (2015-07-31)
Mobile music listening can be traced back to the introduction of Sony Walkman that upgraded music players both with privacy and portability. With the mobile listening media, our daily journeys in public environment have become more privatized, aestheticized and contented. It is a challenge to perform such a private activity in public environment with many people and audio-visual stimuli around. The journeys with music become additionally challenging with the music players' interfaces confined into tiny butt...
Designing for sound as a component of product experience: development of a novel conceptual tool
Benli, Koray; Pedgley, Owaın Francıs; Department of Industrial Design (2015)
As a medium of interaction between users and products, the sound emitted by a product plays an important role in people's product experiences. However, in order to enhance user-product interaction, the design of auditory features of products is generally overlooked in the course of design process. This is in comparison with thesignificant effort spent by designers for the visual features of products. In this context, the purpose of this thesis is to explore the current and future practice of product sound d...
Conceptualization of positive pregnancy experience with the integration of mobile health technologies
Günay, Aslı; Erbuğ, Çiğdem; Department of Industrial Design (2017)
Traditional health management issues are being redefined with diverse mobile technologies, and smartphones and applications have taken the lead. Particularly, increasing numbers of pregnancy applications have entered the market with far- reaching benefits; yet, they fall short to be integrated into daily lives of pregnant women, which implies that mobile health (m-health) technologies should not be merely information providers, decision makers, or problem solvers. In fact, they should go beyond by making pr...
Use of mobile phones in language learning: Developing effective instructional materials
SARAN, Murat; Çağıltay, Kürşat; Seferoglu, GÖLGE (2008-03-26)
With its widespread use and its features and functions such as mobility, reachability, localization, and personalization, mobile phone technology offers a great potential in learning environments. With this consideration, our first and foremost aim in this study has been to make use of this profound interest and potential, and contribute to the efforts to enhance existing educational practices, particularly in the developing regions of the world. Therefore, we developed instructional materials to be deliver...
Hardware implementation of inverse transform & quantization and deblocking filter for low power H.264 decoder
Önsay, Önder; Akar, Gözde; Department of Electrical and Electronics Engineering (2009)
Mobile devices such as PDAs and cellular phones became indispensible part of business and entertainment world. There are a number of applications run on these devices and they tend to increase day by day causing devices tend to consume more battery power. H.264/AVC is an emerging video compression standard that is likely to be used widely in multimedia environments. As a mobile application, video compression algorithm of H.264 standard has a complex structure that increase the power demand of realizing hard...
Citation Formats
IEEE
ACM
APA
CHICAGO
MLA
BibTeX
G. Şen, “Potentials of embodied interactive technologies to enhance mobile listening experience in public environment,” M.S. - Master of Science, Middle East Technical University, 2014.