Texture extraction and reconsturuction from multiple images

Genç, Serkan


Texture extraction from photographs and rendering with dynamic texture mapping
Genç, Serkan; Atalay, Mehmet Volkan (1999-12-01)
There is a natural trend in modeling a scene on a computer with minimum effort of the user. Wireframe modeling and texturing is the main two factors that affect the quality of results in computer graphics. In this paper, instead of 3D model reconstruction, automatic texture extraction and texture registering for surfaces are discussed. Deficiency of the artificial textures to create photorealistic results leads to us using real textures for rendering. Assuming that camera parameters, lighting conditions, 3D...
Texture discrimination and segmentation of remotely sensed imagery by using adaptive subband decomposition
Yaman, Mustafa; Atalay, Volkan; Department of Computer Engineering (2003)
Texture classification and retrieval using random neural network model
Teke, A; Atalay, Mehmet Volkan (2004-03-30)
Texture classification and retrieval using random neural network model
Teke, Alper; Atalay, Mehmet Volkan; Department of Computer Engineering (2003)
Texture is one of the most important characteristics used in computer vision and image processing applications. In this thesis, a new texture classification and retrieval method is proposed for texture analysis applications. The technique makes use of the random neural network model and it is supervised. The main aim is to represent textures with parameters which are the random neural network weights and classify and retrieve textures using this texture definition. The network has neurons that correspond to...
Texture mapping by multi-image blending for 3D face models
Bayar, Hakan; Ulusoy, İlkay; Department of Electrical and Electronics Engineering (2007)
Computer interfaces has changed to 3D graphics environments due to its high number of applications ranging from scientific importance to entertainment. To enhance the realism of the 3D models, an established rendering technique, texture mapping, is used. In computer vision, a way to generate this texture is to combine extracted parts of multiple images of real objects and it is the topic studied in this thesis. While the 3D face model is obtained by using 3D scanner, the texture to cover the model is constr...
Citation Formats
S. Genç, “Texture extraction and reconsturuction from multiple images,” Middle East Technical University, 1999.