Department of Computer Education and Instructional Technology, Thesis

Browse
Search within this collection:

Filters

Entity Type
Thesis (211)

Has File(s)
Yes (207)
No (4)

Author
Alkan, Serkan (2)
Ataş, Amine Hatun (2)
Bayram, Levent (2)
Durdu, Levent (2)
Ersoy, Halil (2)

Subject
Computer-assisted instruction. (41)
Educational technology. (37)
Teaching (19)
Intelligent tutoring systems. (11)
Learning, Psychology of. (11)

Date Issued
1999 - 1999 (2)
2000 - 2009 (81)
2010 - 2019 (114)
2020 - 2021 (14)

Item Type
Ph.D. Thesis (116)
Master Thesis (95)

Recent Submissions

The effects of technical training design on trainee’s skills, knowledge acquisition and transfer to job performance: the case of Turkish Aerospace
Yılmaz, Emre; Yıldırım, İbrahim Soner; Department of Computer Education and Instructional Technology (2021-9-9)
From the organizational development perspective, training is a vital instrument for improving operational capabilities and adapting to changing needs of the time. The present study aims to investigate the effects of a sy...
Investigation of Factors Influencing Problematic Internet Use, and Development of the Application “hEp” to Regulate University Students’ Problematic Internet Use
Caner Yıldırım, Sonay; Yıldırım, Zahide; Department of Computer Education and Instructional Technology (2021-6-16)
This study has two sub-purposes that related to problematic Internet use (PIU). The first purpose is to comprehensively describe undergraduates’ Internet use behaviors in terms of use patterns and problematic behaviors, as...
The effect of game elements on time-spent by students on a web-supported information technology course
Karakuşcu, Ahmet Kazım; Aşkun, Cengiz Savaş; Department of Computer Education and Instructional Technology (2021-5-12)
Today, online learning platforms are being utilized at almost all education levels, but there are problems in student participation and engagement. On the other hand, an emerging concept of using game elements in non-gamin...
What predicts exam scores in science classes with online practice supplement at secondary education: a learning analytics study via chaid
Nalça, Ceylan; Yıldırım, İbrahim Soner; Sacip, Toker; Department of Computer Education and Instructional Technology (2021-2-15)
In this study, within the scope of Learning Analytics; in a determined Learning Management System, the performance of the first semester Science exam of 6491students studying in the 5th,6th, 7thand 8thgrades am...
Design and development of educational e-textiles to support executive function skills of preschool children
Kara, Ersin; Çağıltay, Kürşat; Department of Computer Education and Instructional Technology (2021-2-15)
Executive Functions (EFs) have a critical role in being healthy, successful, productive, and flexible individuals. EFs show tremendous development through early childhood years; thus, supporting these skills in this period...
The effect of regulation scaffolds on online formative peer assessment activities: a mixed methods study
Alemdağ, Ecenaz; Yıldırım, Zahide; Department of Computer Education and Instructional Technology (2021-2-08)
The primary purpose of this research was to investigate the effect of the regulation scaffolds on online formative peer assessment (FPA) activities. To this end, first, it analyzed the effect of the regulation scaffolds on...
A design-based research on shared metacognition through the community of inquiry framework in online collaborative learning environments
Ataş, Amine Hatun; Yıldırım, Zahide; Department of Computer Education and Instructional Technology (2021-2-02)
This study advances the emerging research on shared metacognition through the lens of the Community of Inquiry Framework. It seeks components and utterances of the community of inquiry and shared metacognition in online co...
Design of collaborative problem-solving activities with educational robots for middle school students
Güleç, Mustafa; Zahide, Yıldırım; Department of Computer Education and Instructional Technology (2020-12-21)
The purpose of this study was to explore the design of collaborative problem-solving activities in order to solve ill-structured problems in science with educational robots for middle school students. In conjunction with t...
Instructional design process dynamics of pdmoocs
Eşfer, Sezin; Çağıltay, Kürşat; Department of Computer Education and Instructional Technology (2020-11-17)
This study explores the dynamics of the Instructional Design (ID) process for 100 Massive Open Online Courses created for professional development (pdMOOCs). By closely observing the Bilgeİş Project, a European Union proje...
An examination of presage, process and product dimensions in massive open online courses
Çelik, Berkan; Çağıltay, Kürşat; Department of Computer Education and Instructional Technology (2020-10-26)
Massive Open Online Courses (MOOCs) have made a great progress around the world in the recent years. Bilgeİş Online Learning Portal (bilgeis.net) is one of the most comprehensive MOOC portals providing pdMOOCs (Massive Ope...
Abstract investigating seventh grade students’ metacognitive processes during and after collaborative learning: a multimethod study in science center context
Türkmen, Gamze; Yıldırım, Zahide; Department of Computer Education and Instructional Technology (2020-9)
Metacognition is a fuzzy term and needs deeper investigation in different learning context to inform the psychological learning theories and instructional design practices. Science centers among the world provide ...
The Lived experiences of high school teachers with different subject matters pertaining to the use of interactive whiteboard (IWB): a phenomenological study
Alkış, Yunus; Yıldırım, İbrahim Soner; Department of Computer Education and Instructional Technology (2020)
Nowadays IWBs and similar technology-based whiteboards are widely available and affordable. There was a growing popularity and intend to use IWBs in learning environments and in education in recent decade and it is getting...
Design and development of a game based eye training program for children with low vision
Dönmez, Mehmet; Çağıltay, Kürşat; Department of Computer Education and Instructional Technology (2020)
This study explores the design principles of eye movement-based computer game applications as training material for children with low vision to enhance their vision skills. It aims to provide children with interactive mate...
Investigation of factors influencing english as a foreign language learners’ cognitive presence levels in a 3D virtual learning environment
Çetinkaya, Hüseyin Hakan; Can, Gülfidan; Department of Computer Education and Instructional Technology (2020)
The Community of Inquiry (CoI) framework has been widely used, debated, and analyzed to define the core elements of a collaborative constructivist learning environment needed to build and maintain a purposeful learning com...
Examining the relationship between personality traits and nomophobia among preservice teachers
Akhoroz, Mehmet; Yıldırım, İbrahim Soner; Department of Computer Education and Instructional Technology (2019)
In the last decade, the uptake of mobile information and communication technologies, especially smartphones, has undoubtedly had a substantial impact on how people communicate, work, learn, entertain, and even live. While ...
Construction of an educational technology engagement model for social learning platforms
Bulut, İbrahim Hakkı; Delialioğlu, Ömer; Department of Computer Education and Instructional Technology (2019)
The purpose of this study is to propose a technology model, called Educational Technology Engagement Model (ETEM), towards the student adoption of a social learning platform -Edmodo-. The study offers a guideline, which re...
Perceptions on the use of printed vs. interactive electronic technical manual in a training: a basic qualitative research
Böğürcü, Ceylin; Delialioğlu, Ömer; Department of Computer Education and Instructional Technology (2019)
The main purpose of this study was to understand the perceptions of participants of a technical training on utilization of interactive electronic form materials prepared with IETM technology. Specifically the study aims to...
Evaluating the effectiveness of an online standardization platform for english as a foreign language (EFL) oral examiners
Yıldız, Gökhan; Aşkun, Cengiz Savaş; Department of Computer Education and Instructional Technology (2019)
This study aimed to evaluate the effectiveness of an online standardization platform prior to speaking exams at a foundation university in Ankara. The study was conducted in December 2018 and twenty-four instructors of Eng...
Evaluation of a motion based 3D virtual sports platform in the scope of technology acceptance model
İlhan, Fatih; Yıldırım, Zahide; Department of Computer Education and Instructional Technology (2019)
In this study, a recently developed 3D Virtual Sports Platform (VSP) using Kinect motion detection technology, which allows the individual to exercise in the home environment, is evaluated in the scope of technology accept...
The Effect of gamified instruction about computer technology terms on undergraduate students’ achievement
Mizam, Nigar; Aşkun, Cengiz Savaş; Department of Computer Education and Instructional Technology (2019)
The purpose of this study is to find out how gamified instruction affects the undergraduate learners’ achievement in computer technology terms. The study designed as experimental study. For this study, 34 first year underg...
Citation Formats