Department of Computer Education and Instructional Technology

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Publication (421)
Thesis (199)
Project (36)
Open Course (14)
Patent (1)

Has File(s)
No (428)
Yes (243)

Çağıltay, Kürşat (159)
Yıldırım, İbrahim Soner (61)
Delialioğlu, Ömer (51)
Yıldırım, Zahide (49)
Tokel, Saniye Tuğba (29)

Computer-assisted instruction. (40)
Education (39)
Educational technology. (36)
Teaching (21)
Eğitim (19)

Date Issued
1987 - 1989 (1)
1990 - 1999 (7)
2000 - 2009 (179)
2010 - 2019 (459)
2020 - 2021 (22)

Recent Submissions

Collaborative peer feedback and learning analytics: theory-oriented design for supporting class-wide interventions
Er, Erkan; Dimitriadis, Yannis; Gasevic, Dragan (2021-02-01)
Although dialogue can augment the impact of feedback on student learning, dialogic feedback is unaffordable by instructors teaching large classes. In this regard, peer feedback can offer a scalable and effective solution. ...
Exploring the effectiveness of a mobile writing application for supporting handwriting acquisition of students with dysgraphia
HOPCAN, Sinan; Tokel, Saniye Tuğba (2021-02-01)
Handwriting is one of the most important essential skills for both literacy and beyond. However, some students have difficulty in writing. Dysgraphia, a disorder of written expression, is a condition where a student's writ...
Generating actionable predictions regarding MOOC learners' engagement in peer reviews
Er, Erkan; Gomez-Sanchez, Eduardo; Bote-Lorenzo, Miguel L.; Dimitriadis, Yannis; Asensio-Perez, Juan I. (2020-12-01)
Peer review is one approach to facilitate formative feedback exchange in MOOCs; however, it is often undermined by low participation. To support effective implementation of peer reviews in MOOCs, this research work propose...
Sinirbilimde Görüntüleme İle Üç Boyutlu (3B) Modelleme ve Simülasyon: Öğretim Teknolojileri Perspektifi
Aşkun, Cengiz Savaş (2020-11-09)
Öğrenme Güçlüğünde Teknoloji Kullanımı Üzerine Sistematik Bir İnceleme
Doğan, Sibel; Delialioğlu, Ömer (2020-09-01)
Bu çalışma, öğrenme güçlüğü (ÖG) olan bireyleri desteklemek için teknolojiyi kullanma konusundaki araştırmaçalışmalarının sistematik bir alanyazın taramasıdır. Çalışmanın amacı; (1) öğrenme güçlüğünde teknolojiyikullanan m...
Usability investigation of an educational mobile application for individuals with intellectual disabilities
YENİ, Sabiha; Çağıltay, Kürşat; KARASU, NECDET (Springer Science and Business Media LLC, 2020-08-01)
This research examined the usability of an interactive mobile application (tablet application) designed to teach daily living skills to individuals with intellectual disabilities (ID). Effectiveness, efficiency, and satisf...
Educational use and motivational elements of simulation games for mining engineering students: a phenomenological study
Sevim-Cirak, Nese; Yıldırım, Zahide (Informa UK Limited, 2020-07-01)
This phenomenological study investigates mining engineering students' game playing experiences for educational purposes and seeks to understand the essence of their experiences. In this study, three non-gamer and three-gam...
Faculty Performance Improvement in Distance Education: Interventions for Performance Improvement (Part II)
Kara, Mehmet; Yıldırım, Zahide (Wiley, 2020-07-01)
The second part of this comprehensive systemic study aims to identify the required interventions to overcome the causes of faculty-performance deficiencies that were determined in the first part. The externality-tangibilit...
A collaborative learning approach to dialogic peer feedback: a theoretical framework
Er, Erkan; Dimitriadis, Yannis; Gasevic, Dragan (2020-06-01)
Feedback has a powerful influence on learning. However, feedback practices in higher education often fail to produce the expected impact on learning. This is mainly because of its implementation as a one-way transmission o...
Identification of the optimal faculty behaviors for performance improvement in distance education
KARA, MEHMET; Yıldırım, Zahide (Springer Science and Business Media LLC, 2020-03-01)
The current study reports the findings of the first step of a comprehensive performance improvement study, identification of the optimal behaviors. In this sense, this study aims to determine the optimal faculty behaviors ...
Smart toys for preschool children: A design and development research
KARA, NURİ; Çağıltay, Kürşat (Elsevier BV, 2020-01-01)
The purpose of this study is to devise guidelines for designing, developing, and using a smart toy for preschool children. Smart toys are technologically developed toys constructed with a meaningful purpose. This study use...
An analysis of course characteristics, learner characteristics, and certification rates in MITx MOOCs
Cagiltay, Nergiz Ercil; Çağıltay, Kürşat; Çelik, Berkan (Athabasca University Press, 2020-01-01)
Massive Open Online Courses (MOOCs), capable of providing free (or low cost) courses for millions of learners anytime and anywhere, have gained the attention of researchers, educational institutions, and learners worldwide...
Mapping Human–Computer Interaction Research Themes and Trends from Its Existence to Today: A Topic Modeling-Based Review of past 60 Years
GÜRCAN, FATİH; Cagiltay, Nergiz Ercil; Çağıltay, Kürşat (Informa UK Limited, 2020-01-01)
As it covers a wide spectrum, the research literature of human-computer interaction (HCI) studies has a rich and multi-disciplinary content where there are limited studies demonstrating the big picture of the field. Such a...
Adoption of online multimedia resources in a general chemistry laboratory course context: A case study
Tisoglu, Secil; Çağıltay, Kürşat; Kursun, Engin (2020-01-01)
Pre-laboratory practices and online pre-laboratory resources have been implemented in laboratory courses through various instructional approaches. This study seeks to elicit information about how online multimedia resource...
The Influence of Pair Programming on Secondary School Students’ Confidence and Achievement in Computer Programming
Çal, Habibe; Can, Gülfidan (2020-01-01)
The purpose of this embedded case study is to explore the possible influence of pair programming on secondary school students’ confidence and achievement in computer programming. A total of 35 students in a fifth-grade cla...
Seminar In Instructional Technology
Hong, Myunghui; İnam, Ahmet(2020)
Investigating the factors affecting students’ satisfaction in a programming course designed in 3d virtual worlds 3b sanal dünyalarda tasarlanan bir programlama dersinde öğrencilerin memnuniyetine etki eden faktörlerin incelenmesi
Battal, Ali; Tokel, Saniye Tuğba (2020-01-01)
© 2020, Abdullah Kuzu. All rights reserved.The main purpose of this study is to understand the satisfaction level of students to teach the basics of programming in 3D virtual worlds and investigate the factors affecting th...
Investigation of factors influencing english as a foreign language learners’ cognitive presence levels in a 3D virtual learning environment
Çetinkaya, Hüseyin Hakan; Can, Gülfidan; Department of Computer Education and Instructional Technology (2020)
The Community of Inquiry (CoI) framework has been widely used, debated, and analyzed to define the core elements of a collaborative constructivist learning environment needed to build and maintain a purposeful learning com...
The Lived experiences of high school teachers with different subject matters pertaining to the use of interactive whiteboard (IWB): a phenomenological study
Alkış, Yunus; Yıldırım, İbrahim Soner; Department of Computer Education and Instructional Technology (2020)
Nowadays IWBs and similar technology-based whiteboards are widely available and affordable. There was a growing popularity and intend to use IWBs in learning environments and in education in recent decade and it is getting...
Design and development of a game based eye training program for children with low vision
Dönmez, Mehmet; Çağıltay, Kürşat; Department of Computer Education and Instructional Technology (2020)
This study explores the design principles of eye movement-based computer game applications as training material for children with low vision to enhance their vision skills. It aims to provide children with interactive mate...
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