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Department of Computer Education and Instructional Technology
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Investigating Academic Integrity: The Role of Cheating and Satisfaction in Distance Education
Delialioğlu, Ömer; Kara, Ersin; ALPTEKİN, FUNDA; Bakay, Şenol; Çevik, Rafet (2025-08-01)
Technical Writers Perceptions on the Effect of CEIT Undergraduate Courses on Technical Documentation
ARSLAN, YEŞİM; Delialioğlu, Ömer (2025-07-01)
Artificial Intelligence in ELT: Benefits and Challenges.
Gürbüz, Tarkan (2025-05-16)
METU-DTX Digital Maturity Assessment for Turkish Machinery and Automotive Industry: Opinions and Reflections
Gürbüz, Tarkan (2025-05-16)
DETERMINING THE DIGITAL RESILIENCE PROFILES OF CLASSROOM TEACHERS
İstanbullu, Aslıhan; Delialioğlu, Ömer; Akkurt, Oktay (2025-04-15)
An online community of practice for teacher professional development on technology integration as cognitive tools in mathematics teaching
Gungordu, Dicle Colpan; Yıldırım, Zahide (2025-01-09)
Online communities of practice (online CoP) have emerged as a viable method for teacher professional development regarding the emphasis on teacher networks for effective professional development and the elimination of some...
Exploring Teachers' Understanding of Collaborative Learning and Teamwork Strategies in Makerspaces
Amayou, Jihane; Sadık, Olgun; Paul, Kelli (Journal of Learning and Teaching in Digital Age, 2025-1-3)
Makerspaces are interactive learning environments that provide students with opportunities to improve life and career skills. The importance of these spaces has grown over the years. In Türkiye, the Ministry of National Ed...
Artırılmış ve Sanal Gerçeklik Öğrenme Ortamlarında Yapay Zekâ Kullanımı
Gürbüz, Tarkan (İzmir Yüksek Teknoloji Enstitüsü, 2025-01-01)
Exploring teachers' understanding of collaborative learning and teamwork strategies in Design and Skills-Labs
Amayou, Jihane; Sadık, Olgun; Paul, Kelli (2025-01-01)
Makerspaces are interactive learning environments that provide students with opportunities to improve life and career skills. The importance of these spaces has grown over the years. In T & uuml;rkiye, the Ministry of Nati...
Digital Games and Gamification
Gürbüz, Tarkan (2024-12-05)
İnsan Merkezli Dijital Dönüşüm: Eğitim, Öğrenme ve Beceri Geliştirme
Gürbüz, Tarkan (2024-11-22)
Capacity Development for Navigating Complex Digital Ecosystems.
Gürbüz, Tarkan (2024-11-20)
A shared metacognition-focused instructional design model for online collaborative learning environments
ATAŞ, AMİNE HATUN; Yıldırım, Zahide (2024-09-26)
This study advances the emerging research on shared metacognition through the lens of the community of inquiry framework. It seeks components and utterances of the community of inquiry and shared metacognition in online co...
EXPLORING FACULTY MEMBERS GAZE DISTRIBUTION IN HIGHER EDUCATION CLASSROOMS
TUNGA, YELİZ; Kaplan, Göknur; ÇAĞILTAY, KÜRŞAT (2024-08-01)
Exploring Science Centers Educational and Organizational Approaches Through the Lens of Science Center Educators: Instructional Design Considerations
TÜRKMEN, GAMZE; Yıldırım, Zahide (2024-07-01)
Science centers are increasingly recognized as pivotal entities within informal education, facilitating learning experiences beyond the confines of traditional classroom environments by offering students immersive and inte...
Holomental: Improving Mental Rotation Ability with Mixed Reality
Piri, Zeynep; Kaplan, Göknur; Cagiltay, Bilgehan; Çağıltay, Kürşat (2024-06-03)
Mental rotation ability is a type of spatial skill that is important in many aspects of life. With technological advancements, 3-D visualizations are more frequently used for addressing this spatial ability. In this study,...
The Crucial Role of Personal Values on Wellbeing and Resilience in the Software Industry
Yürüm, Ozan Raşit; Özcan Top, Özden (2024-05-01)
Personal values play a pivotal role in shaping individuals’ behaviors and decisions. In the software industry, understanding these values along with the emotional well-being and resilience of professionals, is crucial for ...
Metaverse (Öteevren) ve NFT (Niteli̇kli̇ Fi̇kri̇ Tapu).
Kaplan, Göknur (Nobel Bilimsel Yayınlar, 2024-01-01)
An Investigation into Smartphone Use of Undergraduate Students in the Academic Environment and Its Predictors
Yasan-Ak, Nehir; Yıldırım, İbrahim Soner (2024-01-01)
Mobile phones have become essential learning tools with their extensive features and functionalities, contributing to the emergence of mobile learning. These devices enable communication and collaboration both inside and o...
Oyun, oyunlaştırma ve oyunbaz tasarım
Kaplan, Göknur; ÇELİK, BERKAN (Nobel Bilimsel Yayınlar, 2024-01-01)
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